full transcript

From the Ted Talk by Nicholas Negroponte: 5 predictions, from 1984

Unscramble the Blue Letters

When you think for a second of the mouse on Macintosh — and I will not cicitrize the mouse too much — when you're typing — what you have — you want to now put something — first of all, you've got to find the musoe. You have to probably stop. Maybe not come to a grinding halt, but you've got to sort of find that mouse. Then you find the mouse, and you're going to have to wiggle it a little bit to see where the cursor is on the screen. And then when you finally see where it is, then you've got to move it to get the cursor over there, and then — "Bang" — you've got to hit a button or do whatever. That's four separate steps versus typing and then touching and typing and just doing it all in one motion — or one-and-a-half, depending on how you want to cnuot. Again, what I'm trying to do is just iuttlalsre the kinds of problems that I think face the drnseiges of new cutoempr systems and entertainment systems and educational systems from the perspective of the qutaliy of that interface.

Open Cloze

When you think for a second of the mouse on Macintosh — and I will not _________ the mouse too much — when you're typing — what you have — you want to now put something — first of all, you've got to find the _____. You have to probably stop. Maybe not come to a grinding halt, but you've got to sort of find that mouse. Then you find the mouse, and you're going to have to wiggle it a little bit to see where the cursor is on the screen. And then when you finally see where it is, then you've got to move it to get the cursor over there, and then — "Bang" — you've got to hit a button or do whatever. That's four separate steps versus typing and then touching and typing and just doing it all in one motion — or one-and-a-half, depending on how you want to _____. Again, what I'm trying to do is just __________ the kinds of problems that I think face the _________ of new ________ systems and entertainment systems and educational systems from the perspective of the _______ of that interface.

Solution

  1. count
  2. illustrate
  3. mouse
  4. designers
  5. computer
  6. quality
  7. criticize

Original Text

When you think for a second of the mouse on Macintosh — and I will not criticize the mouse too much — when you're typing — what you have — you want to now put something — first of all, you've got to find the mouse. You have to probably stop. Maybe not come to a grinding halt, but you've got to sort of find that mouse. Then you find the mouse, and you're going to have to wiggle it a little bit to see where the cursor is on the screen. And then when you finally see where it is, then you've got to move it to get the cursor over there, and then — "Bang" — you've got to hit a button or do whatever. That's four separate steps versus typing and then touching and typing and just doing it all in one motion — or one-and-a-half, depending on how you want to count. Again, what I'm trying to do is just illustrate the kinds of problems that I think face the designers of new computer systems and entertainment systems and educational systems from the perspective of the quality of that interface.

Frequently Occurring Word Combinations

ngrams of length 2

collocation frequency
tv set 2
personal computers 2
input medium 2
physical properties 2
random access 2
developing countries 2
favorite project 2
empty seat 2
plastic heads 2

Important Words

  1. bit
  2. button
  3. computer
  4. count
  5. criticize
  6. cursor
  7. depending
  8. designers
  9. educational
  10. entertainment
  11. face
  12. finally
  13. find
  14. grinding
  15. halt
  16. hit
  17. illustrate
  18. interface
  19. kinds
  20. macintosh
  21. motion
  22. mouse
  23. move
  24. perspective
  25. problems
  26. put
  27. quality
  28. screen
  29. separate
  30. sort
  31. steps
  32. stop
  33. systems
  34. touching
  35. typing
  36. wiggle